Vision picks
FF Resonance Best Visions for Each Character
Best Visions for Each Character
Best Visions for Rain
Rain Sentinel
Warrior of LightMulti-Cover has Rain soak attacks for the whole team, and Physical Counter turns that into damage.
ASentinel
WilhelmGuard cuts his damage taken by 75% until he acts again, which makes Multi-Cover safe to hold.
ASentinel
FirionArms Akimbo gives him two actions, so Multi-Cover and Guard both go up in one turn.
ABreaker
SquallDouble Action helps when you need Rain hitting things rather than tanking.
ACommando
CecilMagic Counter makes him punish spellcasters while he holds their attention.
BSentinel
NoctisReflex adds a 25% dodge chance against physical attacks, a good stopgap before Wilhelm.
BCommando
Onion KnightSpry Steps adds a 25% dodge chance against magic, another early option before Wilhelm.
BCommandoBest Visions for Lasswell
Lasswell Breaker
FirionArms Akimbo doubles his actions, and Bladeblitz clears groups of weak foes for 0 MP.
ABreaker
SquallDouble Action stacks with Arms Akimbo, while Trigger and Improvement speed up his breaks.
ACommando
TidusReckless Abandonment doubles the stagger of a physical skill, setting up his follow-ups.
BBreaker
BartzDual Spellblade fires each Spellblade skill twice, and that multiplies with Double Action and Arms Akimbo.
SBreaker
SephirothIts passives raise his damage and crit rate, which suits his crit-heavy kit.
SCommando
CamilleAt Awakening Level 3 she makes him a strong Water and non-elemental attacker, best when he outspeeds the target.
ACommandoBest Visions for Fina
Fina Medic
TerraMagic Boost and Sharp Mind turn her into a real magic damage dealer.
SCommando
TronnHis stagger passives help her spells break gauges, and Half MP Cost stretches her MP.
CBreaker
Onion KnightAdds Fire, Wind and Earth spells she cannot learn herself, plus extra damage at full HP.
BCommando
FirionArms Akimbo gives her two actions, so she can heal and attack in the same turn.
ABreaker
Y’shtolaMagic Barrage casts four spells for one MP cost, and Foul of the Seventh Dawn adds a strong nuke.
SBreaker
ShantottoOpens up Meteor and Flare, and Area Effect Adept keeps multi-target spells at full strength.
ACommando
AyakaThe pick if you want Fina as a pure healer, with LB Charge on Heal, Esunaga and Reraise.
SMedicBest Visions for Nichol
Nichol Synergist
FirionWith Arms Akimbo he can lay down two Formations in a single turn.
ABreaker
Onion KnightLB Triple Charge speeds up Mirroring Prism, and the extra elements give him magic offense.
BCommando
AileenLB Charge Opener and Observe and Charge LB fill his gauge early in a fight.
CBreaker
TidusFirst Strike makes him act first, so your party is buffed before anyone swings.
BBreaker
AyakaAdds healing skills and LB Charge on Heal if you want him as a support healer.
SMedicBest Visions for Lid
Lid Commando
FirionArms Akimbo gives her two actions, and Bladeblitz clears mobs at no MP cost.
ABreaker
SquallDouble Action with Arms Akimbo makes for massive turns, and Trigger adds stagger.
ACommando
TidusFirst Strike has her act early, so she breaks enemies sooner and stacks the damage boosts from her skills.
BBreaker
BartzBoosts Spellblade skills, which hit very hard next to Arms Akimbo and Double Action.
SBreaker
SephirothStrong passives and a big crit rate bonus suit her damage role.
SCommando
ZidaneHis passives reward hitting debuffed targets, which fits her disruption tools.
CSaboteurBest Visions for Jake
Jake Commando
FirionArms Akimbo gives two actions, and Bladeblitz handles mobs for 0 MP.
ABreaker
SquallDouble Action stacks with Arms Akimbo for huge turns, and Trigger helps him stagger.
ACommando
TidusFirst Strike puts him at the front of the turn order so he builds Luck right away.
BBreaker
BartzDoubles Spellblade hits, great alongside Arms Akimbo and Double Action.
SBreaker
SephirothTop passives and a large crit rate bonus fit his crit build.
SCommando
ZidaneAdds damage against debuffed targets through passives like Aggravation.
CSaboteurBest Visions for Sakura
Sakura Commando
FirionTwo actions per turn let her burst bosses down with spells.
ABreaker
TerraUltima plus several passives that all raise magic damage.
SCommando
Y’shtolaMagic Barrage with Arms Akimbo is her biggest damage combo, and the caster passives help too.
SBreaker
TronnHalf MP Cost keeps her expensive spells affordable.
CBreaker
Onion KnightRaises LB gain and magic damage through passives.
BCommando
ShantottoAdds more non-elemental spells and Dualcast for double casting.
ACommandoBest Visions for Archwitch Fina
Archwitch Fina Saboteur
FirionArms Akimbo gives her two actions, ideal for magic bursts.
ABreaker
TerraUltima and magic boosting passives, and with Arms Akimbo random fights end in a turn.
SCommando
Y’shtolaMagic Barrage plus passives that make life easier for casters.
SBreaker
TronnHalf MP Cost keeps her costly spells going.
CBreaker
ZidaneAggravation adds up to 60% damage against targets she has already debuffed.
CSaboteur
ShantottoGives her strong spells outside the Dark element.
ACommando
VictoriaMana Overload adds 35% magic damage while her MP stays at 75% or higher.
ACommando
AmeliaMore debuff skills, and Skilled Disruptor makes each one last a turn longer.
CSaboteur